Post by wrath on Jan 21, 2015 6:10:15 GMT
Application:
Wrestler’s Name: “The American Assassin” Alexander Atwater
Height: 6'5"
Weight: 265lbs
Age: 25
Alignment: Face, heel, or neutral?: Face
Hometown: Liberty Hill, TX
Pic Base: Scott Adkins
Theme Music: "The Justinian Code" by Byzantine
Character Overview: Alex Atwater is the owner operator of Defense Logistics Aid, Inc. He is a mercenary contractor that has work farmed out to his company from various agencies around the world; mostly US contracts to do defense and intelligence work.
Wrestling Style: He's incredibly inexperienced inside of the ring. Most of what he has is a tremendous talent to fight. In terms of wrestling ability, it isn’t very high. He isn’t a suplex machine, he isn’t a mat tactician. He’s mostly versed in martial arts, striking, grappling, and submission. What he doesn’t have in experience, he makes up for by being a sponge. Usually adding something to his move set on a regular basis to try and improve his abilities in the ring.
Character Strengths:
*He is immensely strong from military training and plain Texas farm boy strength
*He is insanely resilient. Even when wounded or in trouble, he’ll find a way to push through
*He’s intelligent and capable of learning things very fast, rarely, if ever, making the same mistake twice
*He “finds a new level” when an opponent has him in a truly bad way.
Character Weaknesses:
*He is very inexperienced. He has only knocked around as a low card performer in other promotions, and IWF is his first shot at the big times
*He will bite off more than he can chew, often running into battle at his own peril. He won’t care if he’s flying solo going after a whole stable and gets stomped for the effort, because damn it, he’s got the guts.
*He is prideful, and will do things counter-productive in the ring in the name of it. He will fight his way out of submissions versus grabbing the ropes, or allow himself to be goaded into fake tests of strength or perilous situations when his integrity is questioned.
Favorite Moves:
Unless otherwise noted, ALL strikes are on the table. Uppercuts, roundhouse kicks, side kicks, right hooks, ect. You name it, he can throw the strike.
Specialty Strikes
Rising uppercut
Roaring Elbow
Spinning backfist
Submissions
Uranage
Armbar
Kneebar
Triangle Choke
Guillotine Choke
Kimura
Boston Crab
Camel Clutch
Texas Cloverleaf
Suplexes
German Suplex
T-Bone Suplex
Gargoyle Suplex
Chickenwing Suplex
Brainbuster
Situational moves
Lung Blower
Sidewalk Slam
Flying Clotheline
Moonsault
Backbreaker (caught from many different angles)
Trademark Move(s):
The DDT of Nightmares
Description(s): The most dangerous DDT ever.
The Dragon’s Tail
Description: A jumping round house that’s missed that’s turned into a spinning back hook kick.
Deep End of Nothing
Description: When an opponent whips Atwater into the ropes, he’ll spring to the top, and then spring backwards and drive a shining wizard into his opponent who is standing or running. Usually results with him landing with his knee on the person and pinning them with it.
Finishing Move(s):
Primary Finisher: Oblivion Beckons
Primary Description: A mufuckin Flash Kick
Scold’s Bridle
Finisher Description: